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smerf
if there are any computer nerds on this board, you have got to check this stuff out! it's utterly amazing how a gaming console is pushing our technologies further into a new realm.
QUOTE

Хboх 360 System Performance - Draft 
Custom IBM PowerPC-based CPU  3 symmetrical cores running at 3.2 GHz each
2 hardware threads per core; 6 hardware threads total
1 VMX-128 vector unit per core; 3 total
128 VMX-128 registers per hardware thread
1 MB L2 cache


CPU Game Math Performance  9 billion dot product operations per second

Custom ATI Graphics Processor  500 MHz
10 MB embedded DRAM
48-way parallel floating-point dynamically-scheduled shader pipelines
Unified shader architecture

Polygon Performance  500 million triangles per second

Pixel Fill Rate  16 gigasamples per second fillrate using 4X MSAA

Shader Performance  48 billion shader operations per second

Memory  512 MB GDDR3 RAM
700 MHz DDR
Unified memory architecture

Memory Bandwidth  22.4 GB/s memory interface bus bandwidth
256 GB/s memory bandwidth to EDRAM
21.6 GB/s front-side bus

Overall System Floating-Point Performance  1 TFLOP

Storage  Detachable and upgradeable 20 GB hard drive
12X dual-layer DVD-ROM
Memory unit support starting at 64 MB

I/O  Support for up to 4 wireless game controllers
3 USB 2.0 ports
2 memory unit slots

Optimized for Online  Instant, out-of-the-box access to Xbox Live features, including Xbox Live Marketplace for downloadable content, Gamer Profile for digital identity and voice chat to talk to friends while playing games, watching movies or listening to music
Built in Ethernet Port
Wi-Fi Ready: 802.11 A, B and G
Video Camera Ready


Digital Media Support  Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
Stream media from portable music devices, digital cameras, Windows XP PCs
Rip music to Xbox 360 hard drive
Custom playlists in every game
Windows Media Center Extender built in
Interactive, full screen 3D visualizers

HD Game Support  All games supported at 16:9, 720p and 1080i, anti-aliasing
Standard definition and high definition video output supported

Audio  Multichannel surround sound output
Supports 48 KHz 16-bit audio
320 independent decompression channels
32-bit audio processing
Over 256 audio channels

System Orientation  Stands vertically or horizontally

Customizable Face Plates  Interchangeable to personalize the console


i pulled this from team xbox

let me know what you think about the cpu, gpu, and the other specs. do you think this is revolutionary, or is this just a slight step up from what we have today?





Arturo_Vandelay
Looks like a pretty decent step up. They still need to design better simulations to take advantage of all that graphic power. It has a lot of peripheral stuff too.

Bee
Sounds like a mac

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smerf
QUOTE(Bee @ May 13 2005, 05:32 PM)
Sounds like a mac

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lol bee, you're soo weird! smile.gif

they released the "specs" (i believe them to be just hype, considering there's a disclaimer saying design and hardware may change without notice) on the ps3. i for some odd reason am not all that impressed. you guys should look it up, it's impressive at a glance but once you read into it it's not all that much.
Bee
QUOTE(smerf @ May 17 2005, 02:21 PM)
lol bee, you're soo weird!  smile.gif
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When didja notice?

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